smllrspcs
i am graphic designer.
I also live here,
here
and here
smllrspcs
+
+
99percentinvisible:

The Oyster Chair
+
+
teaim:

Surreal Collages by Eugenia Loli
teaim:

Surreal Collages by Eugenia Loli
teaim:

Surreal Collages by Eugenia Loli
teaim:

Surreal Collages by Eugenia Loli
teaim:

Surreal Collages by Eugenia Loli
teaim:

Surreal Collages by Eugenia Loli
teaim:

Surreal Collages by Eugenia Loli
teaim:

Surreal Collages by Eugenia Loli
teaim:

Surreal Collages by Eugenia Loli
teaim:

Surreal Collages by Eugenia Loli
+
c86:

NASA Photos Of Exploration In The Space Age
c86:

NASA Photos Of Exploration In The Space Age
c86:

NASA Photos Of Exploration In The Space Age
c86:

NASA Photos Of Exploration In The Space Age
+
staceythinx:

Algorithmic Menagerie by Raven Kwok
Kwok on his project:

Algorithmic Menagerie is a continuation of and the MFA thesis work of my long term research exploring artificial life and self-organization in the field of computer-based generative art. Programmed in Processing, Algorithmic Menagerie is an interactive virtual environment inhabited by algorithmic creatures. These creatures with dynamic cellular structures are created using various methods of finite subdivision on geometric objects, and exhibit different kinds of biological interactions with each other, reaching an equilibrium within the simulated ecosystem. Audience participants are invited to intervene or interact in the life processes.
For the audio part of the project, I collaborated with my colleague K. Michael Fox, who designed unique sonification rule for each species and sonified the entire simulated eco-system in real-time using Super Collider.

See it in motion in this video:

Algorithmic Menagerie from Raven Kwok on Vimeo.
staceythinx:

Algorithmic Menagerie by Raven Kwok
Kwok on his project:

Algorithmic Menagerie is a continuation of and the MFA thesis work of my long term research exploring artificial life and self-organization in the field of computer-based generative art. Programmed in Processing, Algorithmic Menagerie is an interactive virtual environment inhabited by algorithmic creatures. These creatures with dynamic cellular structures are created using various methods of finite subdivision on geometric objects, and exhibit different kinds of biological interactions with each other, reaching an equilibrium within the simulated ecosystem. Audience participants are invited to intervene or interact in the life processes.
For the audio part of the project, I collaborated with my colleague K. Michael Fox, who designed unique sonification rule for each species and sonified the entire simulated eco-system in real-time using Super Collider.

See it in motion in this video:

Algorithmic Menagerie from Raven Kwok on Vimeo.
staceythinx:

Algorithmic Menagerie by Raven Kwok
Kwok on his project:

Algorithmic Menagerie is a continuation of and the MFA thesis work of my long term research exploring artificial life and self-organization in the field of computer-based generative art. Programmed in Processing, Algorithmic Menagerie is an interactive virtual environment inhabited by algorithmic creatures. These creatures with dynamic cellular structures are created using various methods of finite subdivision on geometric objects, and exhibit different kinds of biological interactions with each other, reaching an equilibrium within the simulated ecosystem. Audience participants are invited to intervene or interact in the life processes.
For the audio part of the project, I collaborated with my colleague K. Michael Fox, who designed unique sonification rule for each species and sonified the entire simulated eco-system in real-time using Super Collider.

See it in motion in this video:

Algorithmic Menagerie from Raven Kwok on Vimeo.
staceythinx:

Algorithmic Menagerie by Raven Kwok
Kwok on his project:

Algorithmic Menagerie is a continuation of and the MFA thesis work of my long term research exploring artificial life and self-organization in the field of computer-based generative art. Programmed in Processing, Algorithmic Menagerie is an interactive virtual environment inhabited by algorithmic creatures. These creatures with dynamic cellular structures are created using various methods of finite subdivision on geometric objects, and exhibit different kinds of biological interactions with each other, reaching an equilibrium within the simulated ecosystem. Audience participants are invited to intervene or interact in the life processes.
For the audio part of the project, I collaborated with my colleague K. Michael Fox, who designed unique sonification rule for each species and sonified the entire simulated eco-system in real-time using Super Collider.

See it in motion in this video:

Algorithmic Menagerie from Raven Kwok on Vimeo.
staceythinx:

Algorithmic Menagerie by Raven Kwok
Kwok on his project:

Algorithmic Menagerie is a continuation of and the MFA thesis work of my long term research exploring artificial life and self-organization in the field of computer-based generative art. Programmed in Processing, Algorithmic Menagerie is an interactive virtual environment inhabited by algorithmic creatures. These creatures with dynamic cellular structures are created using various methods of finite subdivision on geometric objects, and exhibit different kinds of biological interactions with each other, reaching an equilibrium within the simulated ecosystem. Audience participants are invited to intervene or interact in the life processes.
For the audio part of the project, I collaborated with my colleague K. Michael Fox, who designed unique sonification rule for each species and sonified the entire simulated eco-system in real-time using Super Collider.

See it in motion in this video:

Algorithmic Menagerie from Raven Kwok on Vimeo.
+
+
(via Harlem EatUp!)
+
humanoidhistory:

Interstellar (2014)
+
austinkleon:

Maps by Oliver Jeffers


  I made a bunch of maps for the United Airlines inflight magazine. They are all geographically accurate.


Oliver has a new book coming in October, btw.

Filed under: maps, Oliver Jeffers
austinkleon:

Maps by Oliver Jeffers


  I made a bunch of maps for the United Airlines inflight magazine. They are all geographically accurate.


Oliver has a new book coming in October, btw.

Filed under: maps, Oliver Jeffers
austinkleon:

Maps by Oliver Jeffers


  I made a bunch of maps for the United Airlines inflight magazine. They are all geographically accurate.


Oliver has a new book coming in October, btw.

Filed under: maps, Oliver Jeffers
austinkleon:

Maps by Oliver Jeffers


  I made a bunch of maps for the United Airlines inflight magazine. They are all geographically accurate.


Oliver has a new book coming in October, btw.

Filed under: maps, Oliver Jeffers
+
visualgraphc:

Thesis: Point of view through numbers - Ahran Kim
+
coverjunkie:

Newest fresh Volkskrant Magazine.
Artwork by fab Hattie Stewart, a delight to work with her, see here more of Hattie on Coverjunkie


Editor in chief: Corinne van Duin
Art Director: Jaap Biemans
+
screenshotsofdespair:

via siberianpine
+
(via 2001: A Space Odyssey | Typeset In The Future)
+
(via #ONTHEDRAW | Fuerteventura by Malika Favre)